I am a Robotics AI researcher at the Helping Hands Lab at Northeastern University, advised by Prof. Rob Platt. My research focuses on Machine Learning and Robot Learning, with an emphasis on imitation learning, reinforcement learning, geometric deep learning, and VLAs. I am particularly interested in improving generalization, sim-to-real transfer, sample efficiency, and safe and robust learning.

My research goal is to enable robots and embodied intelligence systems to perform complex long-horizon tasks in real-world environments. To achieve this, I design hierarchical frameworks that combine high-level decision-making, planning, and reasoning with low-level control and action execution.

Research

  • VLAs: Improving VLA generalization and sample efficiency by integrating geometric reasoning with semantic understanding of the environment.
  • Geometric Deep Learning: Incorporating geometric inductive biases into robot learning models, including geometry-aware representation learning, structured policy learning, and symmetry-aware architectures for improved generalization and sample efficiency.
  • Safe & Robust Learning: Detecting potential failures early and developing safe recovery policies to prevent those failures before they occur.
  • Skill Learning: Learning libraries of reusable skills and skill-dynamics models in latent space for skill-based model-based reinforcement learning, enabling agents to complete long-horizon tasks with sparse rewards.
  • Hierarchical Learning: Combining high-level decision-making, planning, and reasoning with low-level control and action execution for complex long-horizon tasks.
  • Active Perception: Developing task-aware perception systems for identifying relevant objects, receptacles, spatial relations, and environment states.

Selected Projects

Latent-space safety project thumbnail
Latent-Space Safety for VLAs: From Detection to Prediction
Developing latent-space safety methods for Vision-Language-Action models by detecting out-of-distribution (OOD) situations directly from the model’s internal representations. I proposed an OOD detection function and a latent dynamics model that can predict potential OOD states before they physically occur, enabling earlier intervention during robot execution. The broader goal is to make VLA-based robot policies safer and more robust through OOD prediction, preemptive correction, safe recovery policies, and adaptive policy adjustment to keep the agent within the learned distribution.
Bridging Semantics and Geometry: Equivariant Representations for Generalizable VLAs
Making VLAs more generalizable by bridging semantic understanding with geometric reasoning. I proposed equivariant representation learning methods for VLAs, including a lightweight geometric adapter on frozen VLM features and a dual-stream architecture that fuses semantic and geometric tokens before action prediction. The goal is to improve robustness to viewpoint changes, object pose variations, and distribution shifts while preserving the semantic and language understanding of pretrained vision-language models.
Robotics foundation model project thumbnail
Modular Robotics Foundation Model for Long-Horizon Task Execution
I developed a Modular Robotics Foundation Model (MRFM) for long-horizon task execution in unseen environments. It is an end-to-end embodied robotics pipeline that integrates task interpretation, task-relevant component identification, active perception, state estimation, reasoning, planning, hierarchical decision-making, closed-loop execution, and failure detection and diagnosis. The goal is to enable robots to complete complex tasks through a unified learnable framework that separates high-level decision-making from low-level execution, uses linguistic abstractions to connect policies with skills, and continually expands a reusable skill library.
Lifelong Learning by Transferable Linguistic Abstraction
This project explores lifelong robot learning through transferable linguistic abstractions that make policies easier to reuse across environments and transfer from simulation to the real world. I developed language-based state estimation methods that represent objects, receptacles, spatial relations, and task progress in a structured symbolic form, allowing the robot to reason over the environment beyond raw visual observations. I also developed a hierarchical language-conditioned policy framework that connects high-level task reasoning with low-level skill execution, enabling more flexible generalization and more efficient sim-to-real transfer.
Generalizable Hierarchical Skill Learning
Developing generalizable hierarchical skill learning through reusable high-level and low-level skill libraries for real-world robotic systems. I trained language-conditioned high-level skills for Boston Dynamics Spot, including active search, object pickup, object placement, and opening or closing articulated receptacles, while grounding these skills in real-world execution through the Spot SDK and multimodal foundation models. I also trained low-level skills using reinforcement learning and imitation learning with the goal of expanding the framework to Unitree G1 and UR5 for robot-agnostic generalization.
Latent Skill Space and Dynamics for Sample-Efficient Long-Horizon Task Learning
Skill-based model-based reinforcement learning for solving long-horizon tasks with sparse rewards. I worked on jointly learning a reusable skill library and a skill dynamics model from large task-agnostic offline datasets, allowing the agent to plan in latent skill space instead of predicting every low-level action step-by-step. The goal is to improve sample efficiency and sim-to-real transfer by using the learned skill model as a world model for efficient online high-level behavior learning and fine-tuning the offline-trained representations for new downstream tasks.
Task-oriented active perception project thumbnail
Task-Oriented Active Perception
A task-driven active perception framework for robotic agents operating in partially observable and unstructured environments. I designed a framework that identifies task-relevant objects, receptacles, and environmental elements, actively searches for unseen objects, estimates component states, and evaluates skill termination through success/failure reasoning. By using the current belief state to determine feasible next skills, the system reduces the policy’s action space and supports more efficient, grounded, and reliable decision-making.
MuZero and AlphaZero action-space project thumbnail
Novel Sequential Action-Space Representation for Efficient MuZero and AlphaZero Training
Improving the training efficiency of MuZero and AlphaZero by introducing a novel sequential action-space representation. Instead of predicting all action dimensions simultaneously, I reformulated action prediction as a sequential decision process, reducing the effective policy search complexity from O(P(n)) to O(n). This representation accelerated training by approximately 3×, reduced memory usage and model parameters, and improved performance compared to conventional full action-space representations.
FIRM-MDP mobile robot exploration project thumbnail
FIRM–MDP Hierarchical Exploration for Autonomous Mobile Robots in Continuous Belief Space
This project developed a FIRM–MDP hierarchical exploration framework for autonomous mobile robot exploration in continuous belief space. I designed a high-level global planner using dynamic-programming TSP over the FIRM graph to select the optimal sequence of regions, and a low-level continuous-belief-space local planner for safe and efficient exploration under motion and observation uncertainty. The framework outperformed classical baselines, and I also developed a robust region-to-region navigation algorithm, called Transfer, which improved reliable motion in cluttered environments.